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Explosion simulation of an Attack Munition

The project was inspired by the the explosion effects of modern attack munitions (see GBU and JDAMs). Everything was built in 3ds Max, rendered with Vray & and composited in After Effects. The main fire simulation that took over 15 hours of work and 3 Gigabytes of hard drive space.
First initial render pass.

Results after 8 render passes with missing frame replaced and an extension of the burn up to extra 5 seconds.

Example of a finished simulation in a screen
Explosion simulation of an Attack Munition
Published:

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Explosion simulation of an Attack Munition

Published: